Elevate your Experience on Web with Framer

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Elevate Your Experience.
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Babarogic © 2023. Designed by Goran Babarogic

Babarogic © 2023. Designed by Goran Babarogic

Unreal Engine and Unity

Experiential Design

Elevate the user experience and visual appeal of your comparison site with our expert UX/UI design services. We specialize in creating intuitive interfaces

Industry

Fintech

Headquarters

London

Founded

2018

Company size

1 - 20

Links

Overview

The Experiential Design division of The Fantastic Planet excels in creating groundbreaking interactive live events and immersive web experiences. By harnessing the power of Unreal Engine, Unity, Three.js, and React Three Fiber, we craft Web3 immersive experiences that redefine online engagement. Our innovative approach extends to the integration of custom hardware, such as holographic devices, and the application of advanced technologies like OpenCV and machine learning, to invent novel types of user interactions.

Role

Our team's expertise encompasses a broad spectrum of technologies, from immersive web development using Unreal Engine, UEFN, Unity, Three.js, and React Three Fiber, to the pioneering of Web3 environments. We innovate in the realm of experiential design by developing tools for artists and facilitating production. A significant aspect of our work involves creating custom interactions through holographic displays and bespoke technology, enhanced by our proficiency in OpenCV for computer vision tasks and machine learning for intelligent response systems.

Challenge

The primary challenge we tackle is the transformation of digital interactions from conventional, static web pages to dynamic, immersive experiences that engage users on multiple levels. Our objective is to revolutionize the way content is consumed online by making it more interactive, engaging, and impactful.

Solution

Our solution leverages a diverse tech stack, combining Unreal Engine and Unity for creating interactive and immersive environments, with Three.js and React Three Fiber for sophisticated Web3 websites. We push the boundaries of digital experiences by incorporating custom hardware, such as holographic devices, to create unique interaction models. The use of OpenCV enables us to design innovative computer vision applications, while machine learning algorithms allow for adaptive and intelligent behavior within our creations. By developing specialized tools for the artistic and production communities, we not only enhance the creative capabilities of our peers but also set new standards for experiential design, offering users unprecedented levels of engagement and interactivity.

25%

25%

Increase In User Retention

8k

Daily Users

84%

1000+

Increase in time spent on website

Process

01
Research & Analysis

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

02
Information Architecture

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03
Wireframing & Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04
Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

05
Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

01
Research & Analysis

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

02
Information Architecture

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03
Wireframing & Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04
Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

05
Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

01
Research & Analysis

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

02
Information Architecture

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03
Wireframing & Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04
Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

05
Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

Tools